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Ninja simulator 7mil
Ninja simulator 7mil













ninja simulator 7mil

Sounds of special gadgets such as smoke bombs or grappling hook.Īdditionally, we've added more realistic bloodstains that now remain on the environment. Character and enemy sounds (Damage sounds, shouts, calls, etc.) Movement audio (sound of air while falling, sound of hitting the ground, sound of special movements) The changelog is long, but we'll summarize it to the most important information.Ī lot of work this month has been devoted to special sounds, we are talking about things like: Today we will tell you about the next progress on the game. Take a look at some of the animations and let us know what you think!

ninja simulator 7mil

We are now working on standardizing the UI (user interface) and on a better climbing system. We have changed virtually all of the animations related to movement such as running, walking, stealth, idle and all of these variants combined with different weapons. The character animations themselves have also changed, the hero moves smoother and more reliably. The stealth killi system has also changed, now there are more of them and they look even better! Now there are many more finishing blows and they are really good! Now, to finish off your opponent, you need to deal enough damage to him so that he is weakened, which will allow you to perform an effective finisher! The mechanics have been simplified and the finisher system has been changed to one that will be easier to master. There have been a lot of changes to the combat system in the game. This month, we'll tell you about the changes to the title and show you the effect of these changes. Remember to visit our discord server, there you will get access to exclusive materials from the game's production! *The GIFs that we show you here are from the work on new mechanics (these are not the final results) On behalf of the entire Ninja Simulator team, I would also like to wish everyone a Happy New Year! Thank you for being with us! We are proud of what we have achieved so far and look forward to showing you the results. Now we can safely say that the hero moves like a real Shinobi!Īpart from the huge success in implementing the new locomotion system, we can tell you that the prologue is still being developed, we are adding new additional activities to it and polish everything we have done so far. All these details add a lot of realism to the game and make it a lot of fun to play. The protagonist will also stick his hands out to maintain balance by walking on thin ropes or platforms. Now our Ninja moves like a cat and additional animation, such as the realistic turning of the hero with the camera, is simply phenomenal! The system in question is significantly different from the previous one that you have already seen on gifs or short gameplays.

ninja simulator 7mil

We can already boast of implementing basic movement, dynamic running, stealth and even combat. Today we will tell you about the new locomotion system that was implemented in the game. Hello everyone on the next production devlog!















Ninja simulator 7mil